So I've been using the included Data Editor to convert .wav files to readable data.   Still working out zones and resolutions, but this is what the basic work flow looks like: 1- Use a DAW to perfect the sound you want to sample   2- Save it as a .wav (still experimenting with different resolutions)    3- Use data editor to convert your wav to the G1 format 4- Save to card   5- Put card into G1, load sample into looper, save sample on G1 int. memory EDIT (thanks, Mike!) 6- Put G1 in TONE mode